Talk:Petit Computer 3/@comment-15296152-20140803022150/@comment-24.23.24.91-20140803200939

I forgot about the possible alpha channel (making it 32-bit). If it is, then the RGB function may automatically have an alpha value of 255, an RGBA function may exist, and using a value of 0 for such functions like GFILL would be a way for setting transparency (since it means 0 for all 4 channels). Pixel drawing could still be a problem. Still hoping for palettes, not just because I want them, but functions do look like they could be used for such.