Talk:^^^^^^/@comment-99.114.166.207-20130823023341

This game is fantastic! Nice job. I noticed that in the code drawing boards used print. There's a way to make the levels be way more compact. Instead of DATA (for each single tile),PRINT, etc, with like 12 tiles, it could be like this @leveldata ' these are the locations where tile 1 are placed DATA numberoftiles,"0000","0001" And then it would be read like this READ numtiles for t=0 to numtiles Read dx,dy Map(dx,dy)=tiletype Next t Just thought I'd point that out. Awesome game though!