Talk:Petit Computer 3/@comment-14600979-20140709193418/@comment-15296152-20140709220056

It's just an assumption. The "%" in GW-BASIC was used for the same purpose as it will in PTC3, which is probably why they chose to make the original operation into "MOD" like it does for other BASIC-like languages. I prefer non-named operations like C/C++ does, but you gotta make compromises at times.

I still want to know how they plan to distinguish local and global variables, which includes if they are arrays.