Talk:Village/@comment-173.52.106.20-20130602073935/@comment-9531161-20130602170713

I would absolutely love to add all these features (I've been wanting to add special game elements in tribute to the statues), but currently I've hit the "limit" of how much processing I can do per frame. It's mostly thanks to the "real time environment" system I made which allows fish (and bugs that aren't there yet) to move around on their own at any time. I can only have about 20 objects (fish/bugs) simulated at one time, and adding any special traits would cause that number to drop considerably. Don't forget: even though the extra processing will really only be while you're fishing, the other fish are still swimming around at the same time. If, after I implement the bug system, I have some "processing room" left over, I'll definitely try to add homage stuff like that.