Talk:Village/@comment-5394692-20130603235718/@comment-9531161-20130604004704

OK, so the code is there to allow you to demolish bridges (and it's easy to make them appear in the shop) because I do want you to be able to do this. I just... I wanted the original bridges to remain indestructible, but I forgot about it when generating the town, so I didn't store the meta data required to make the bridge "permanent" (I also forgot the meta data for rocks, but I figured that it's not all that important to keep rocks in your town). So, either I can allow you to demolish and replace bridges at will (which would allow you to trap yourself if you threw away the bridges and the shop is on the other side of the river), or I can add the meta data to the generation and you'll just need to be careful about not trapping yourself in old worlds. What do you think? Also, are you using the newest version (5+)? It has day/night, ability to swap items in your inventory, fishing, all implemented tools are animated, lots of bug fixes, etc.