Talk:SmileBASIC (Petit Computer 3)/@comment-26419058-20150520234146/@comment-64.134.245.4-20150523031134

I honestly would want to write a new raycasting engine. SmileBASIC would allow for a much more efficient and better looking engine (and possibly support stereoscopic 3D as well). Plus, the old engine slightly abused the fixed-point arithmetic in Petit Computer, so I'm not sure how well a straight port would work. At any rate, can't wait to take a crack at it.