Board Thread:Program Announcements/@comment-25017421-20140603081447/@comment-25017421-20140617080023

Okay, basically, here's what I meant by the limitations. I mean, calculating the angle of the vertice normals to the light, so I could do gourad shading. In addition, I have to calculate the vertice normals first. And the color issue, stems from the fact that while, yes, I can have whatever colors I want from COLSET, I can only display 256 colors at once on the screen, and I'm not sure how to handle the calculations to ensure that it doesn't create duplicate colors while maintaining speed.