Talk:MegaMan 2 PTC/@comment-75.84.125.28-20131004192642/@comment-15296152-20131004202637

1) That is because they weren't designed at the time to latch onto anything. They simply moved upward a distance after touching Megaman, and then went into cover mode. This has been altered since the demo, where they'll move upward until they hit a solid tile, which does includes certain waterfall tiles (there are two sets for each of those tiles, one non-solid, the other solid; it was a design choice for the announced editor).

2) Yep, definitely a bug, one that has plagued my project for months. It just doesn't want to be replicated when I'm trying to find a fix for it....

3) This was not implemented at the time of the demo's release. It has since been implemented.