Talk:Village/@comment-5394692-20130523001956/@comment-5394692-20130523023023

I really enjoyed Animal Crossing and this interested me the moment I saw it. Visually, it's colorful and easy to the eye for an 8-bit BASIC interpreter. The programming is very complex. There's already a lot of content for such an early demo. A few suggestions though:

-Character gender selection. Also a small quiz that will determine your appearance.

-Wireless map sharing/save transferring. There's a command for doing that:

-Multiple save slots. At least 3 for singleplayer. More if you plan on adding map sharing.

-A save and continue option. This annoyed me in Animal Crossing. (Also, I hate getting yelled at with a long speech about saving by a certain mole.)

-Same map tiles but with a slightly different color pallette to match the time of day. (Orange-ish for morning 6:00-9:59, normal for the afternoon 10:00-6:59, and blue-ish for the evening 7:00-5:59)

-Separate map for inside homes, stores, and other buildings.

-Soft overworld theme or ambient sounds (birds chirping, water flowing, etc.).

-The ability to drop/toss/destroy certain items.

-Storage chests or similar in your home.

Again, these are only suggestions. You don't have to add them if you don't like to. This IS your game. Also, where can I find the axe through normal gameplay?