Thread:Jamieyello/@comment-24720902-20130808230309/@comment-5473270-20130810055317

I didn't know that about ptcutilities, actually.

And getting the player movement down was the first thing I did actually, it was a terrible experience. I'm pretty sure it's the most inefficiant, messiest part of the code, I had like 3 variables that turned to 1 on walking, all doing the same thing, and if I changed one and not the other things would go crazy and he would go through a wall or something, there was walk, walk0, wking, walking....