Board Thread:Questions and Answers/@comment-31046009-20170222191353/@comment-76.238.192.236-20170224235506

If you are repeatedly calling SPSET, that will cause a flicker. If you only call SPSET once and then SPOFS as many times as necessary, you can move a sprite with no flicker. Same rule applies for SPCHR, which can change a sprite's appearance without moving the sprite.