Board Thread:Program Announcements/@comment-24908197-20140506170816/@comment-24908197-20140507072240

Well to start off I'll like to give credit to the following! SmileBoom and Gamebridge for PTC

Andrew Greenburg, Inc, AKA Sir-Tech and  Nexoft Corperation, for the Wizardry 1 Game made for nes system in 1990.

To the contributer's of game maker's on Petit Computer Wiki that I'm learning alot from, and to my little dsi system that's making me go blind, My Thank's goes to you all! No, not the dsi making me go blind I'm just getting old, LOL. Anyway, Doing this for learning and hobbie, Which to me = fun.

The game main engine based from game2 on ptc. Maze now fill the whole screen That took two weeks to figure out alone. Add auto mapping still got to fix a back track bug when walking backwards, add colision when walk in wall forward or backward.Right now, coding the battle systems run feature at moment to get a better idea of how to write the fight and spell casting part for battle system, ect. I write my code in modules to better debug it, So it be like me making a test map for a novalogic game when I work with my maps so far got about 40 test modules I wrote for testing parts for the game to find the best way to write the code.

Hope that sum it up for you, I"ll be writing two versions one as a template so others can use to learn from and use to make their game from and the master Game DarkTimes when I finsh it. both will be release at that time.There still a long To Do List, before the game is finshed!