Coleslaw Productions Particle System

Simulate particles flying about in Petit Computer!

Instructions
Here are the constants in their default state. '//BEGIN CONSTANTS// MAX=48    'Maximum particles alive ROWSIZE=8 'The size of the memory status rows on the top screen EMITX=127 'The emitter's X position EMITY=95  'The emitter's Y position EMITVX=0  'How fast the particles move in the X dimension EMITVXR=10 'How much the velocity can deviate in the X dimension EMITVY=0  'How fast the particles move in the Y dimension EMITVYR=10 'How much the velocity can deviate in the Y dimension EMITSR=1  'How many particles the emitter spawns in each frame GRAVX=0   'Gravity in the X dimension GRAVY=0   'Gravity in the Y dimension '\\END CONSTANTS\\
 * D-Pad: Push gravity to "1" in the pressed direction.
 * Touch: Move the emitter.
 * L: Show the emitter's location.
 * Edit the codes constants to change the way the emitter behaves.

Version 1.0.0

 * Initial release.

Future Plans

 * Better user interface that does not require changing the actual code's constants.

Download
...I got locked out of Visual mode so I don't know how to post it. -_- I'm trying to get it up today.

License
No license applied as of now.

Credits
Coleslaw Productions (Programmer)

0612 TV (Idea)