User blog:Abgar/Petit Forest, random update

When this project started shaping up, I thought it would be a great idea to add bug catching to it. But well, programming bugs that move as smoothly and awesomely as Randomous' is just too much work. Sorry!

The Bug catching net was still in the game though and I thought of leaving it there as a joke item would be nice, but I had another idea today.

See, I actually have three skins for the world and I plan to let the player choose one when starting (along with the "normal forest/island creation option). So I took the bug net and transformed it into the Magic Wand:



With it you can randomly change the skin. It can fail, and you can only use it three times each day. Yay, restrictions!

Also featured in the video is one of the three seasonal items. Which will be available only on their respective dates.

I'm working with the furniture pieces, most will just make funny noises to add to that "toy" feeling but a few will give you daily items. For example, the oven gives cake and the fridge beverages and other few actually have real functions, like playing the mini game or changing the music.

Well it's 1 am so that's enough for today.

See ya!