Board Thread:Questions and Answers/@comment-76.238.194.159-20140829000200

Hello,

I am working on another game (lol) and am attempting to get the sprite to colllide with background. So far I tried BGREAD around the sprite to see if that worked and what happens is the character just falls through the ground and gets stck about 12 pizel under the ground. Does anyone know a different way I could detect the collision? My map/course is not made with an array, I did it with SCRED 