Talk:Village/@comment-9531161-20140311033940

Now that I'm home, I was able to use my brother's copy of Petit Computer to make a new feature: transfering items between two games. There's now a place you can go to give or receive items over wireless communication. Of course, since Petit Computer handles this kind of poorly, it might be a pain with all the "Do you want to save? Do you want to receive?" junk. Just note that transfering items this way does NOT unlock it in your catalog, nor does it give it to you in your journal. Also, in order to guard against item duplication, the item is taken out of your inventory, then the game saves, then the item is transfered. If you choose not to save, you get the item back. This is done so that you can't transfer an item to someone else, then just restart without saving to get the item on both games. I know this makes the process kind of long due to saving, but it's the only way I could think of to guard against item duplication.

I also added "building mover" items for the rest of the buildings, so now you can move all the NPCs and the new Token shop. If you want, you can have everyone living in the same cell lol. Also, I reduced the price of restocking the shop to 3000, since it needs to me more useful in the beginning of the game as opposed to the end (when you get time stones).