Board Thread:General Discussion/@comment-27496082-20160604205536

Well, it doesn't seem like many people will notice this based of the level of forum activity here, but I'll give it a shot.

So, using PTC for the first time in a while again since SmileBASIC came out, and while finishing up an old project of mine for someone, I came across a strange glitch when using 7 or 8 scaled sprites.

The sprites are custom, just a filled circle though on SPU1, which is the only one currently in use. Sprites are 64*64, so that they have a large scaling range. However, somehting is acting weird and there are black lines of death that cover up the graphics page, which is interestingly enough the same (or at least similar) thing that happens in BTD4 when you are on round 80+ and it laaaaaags because of the bloon numbers.

Either way, I got a video of it which shows it a little better than me ranting on about it.

Here is a link: https://youtu.be/20Ece56FoZE

If anyone has a fix or even just an explanation it would be appreciated :) 