Talk:Codename Shooter/@comment-108.172.202.110-20140815184025/@comment-26419058-20150526004702

Well you could make it so the enemy detects where the players current X and Y axis is and then use spofs(if I'm correct) to make them "follow" the player. Its best if you make the enemies have the ability to walk around and if the player gets near the enemy then you could make it so they start to follow the player. Anything I miss or made a mistake? And I tried to keep this nice and simple and not go more in dept unless you have the time XD