Talk:Pixel Machine/@comment-26338521-20150609095254/@comment-26338521-20150609200432

Wow I was completely oblivious to that, and how come you haven't added the enemy cubes? Let me guess you want to use arrays to handle them (like their co-orinates and velocitites) but can't seem to figure out a system for cleaning the arrays up once the player shoots them down? I have that same issue on my game but recently I kinda been tiptoeing around it, one thine that kinda confuses me is how are you going to make the song play with the enemies? (bee in rythm with the spawn rate) will you make a loop for beeps and mml sounds or make a premade song that is timed with the flow of the enemies as the player survives?

Why am I so hyped about this what have you done... o.O