Talk:Village/@comment-5394692-20130603235718/@comment-5394692-20130604054527

Nah, I still really like it. Mainly because it's really well programmed. Your custom engine had real-time events, variables, etc. The core gameplay already feels near complete. Frankly, it feels like a retail GameBoy Color game. If you're planning on going open-source, you should host your code on GitHub. (Both the raw PTC and readable text files.) That way, more people can help.

MegaMan 2 was fun but a 2 level demo didn't last long. Also, how do you remove benches?