Talk:Petit Forest/@comment-24923348-20141214005851

A have a few requests. Please bear with me:

The storage items (♥ STRG, ♣ STRG, ★ STRG, M.STRG) should always be purchasable. Maybe they could be obtained by tapping the displays for how much of the currencies you have, which will activate a "hidden item" in the shop, so to speak. (So, if I tap on "♣: 29234", the "PICKAX ♥250 ♣250 ★0" will be replaced with "♣ STRG ♥0 ♣6000 ★0" and the pickaxe will not be highlighted in the shop.)

There could be special shop stocks for more holidays.

Make the door openable? Otherwise, it's not a door.

Maybe some function to some more furnature, like cooking a fish in the oven to get cooked fish.

Growing grass? Weeds are slightly important for getting money from clovers.

Possibly adding a bit less randomness to the magic wand. (It gives you a menu asking you what you want to do)

Maybe transferring items between systems (via SENDFILE and RECVFILE).

Fix time on bottom screen not updating when you can't move. (This includes while fishing, during animations, and while playing the game on the PC.)

If it becomes midnight, automatically pause the game and cycle to the next day (because if you save after midnight strikes, you lose a day cycle).

Allow making a new game, without having to delete your creative game also.

Making it so weed growth can't override soil, but will instead hinder (including for when that day cycles) plant growth there until you press Y on the soil that looks it has weeds in it.