Talk:Petit Smash Bros/@comment-14304715-20130823051948

So I haven't worked on petit smash bros since yesterday. here's where I'm at.

I created a signature generating program and spent HOURS debugging it. Now it works and will replay any signature I draw on a pc by hand.

I want my screen name signature in my game title screen.

So that's done.

I created some neat mml. if you wanna hear it. put this into an mml string

BGMPLAY "@12T300<FABAFAFA"

Do this inside of edit your program then click run or do it in the console doesn't matter.

^^; that's the first thing you will all hear when you play petit smash bros.

neat right? it's the title screen sound.

I wanted to do a take on how nintendo would put that familiar "KLEE" sound with their logo at the start of the gameboy bios.

Anyways.. uhhh What I've done so far now is imported links sprite, I need to import samus and more mario sprites. Then that'll be it. Then onto the physics.

I was picking through discostew's megaman 2 code to try to figure out how to do platforming but I might go for a more simplistic platforming stage. I had an interesting dream about a re done peaches castle stage in 2D there was scrolling and background layers and it looked really good. I might try to for that if I can fit all the colours in but I'm not sure if that'll be in V1.2.

Because it's taking so long to do V1.2 I may do a V1.2 checkpoint teaser, and release V1.2 LITE like I was thinking of with new characters, the damage meter, and the ability to fly off the stage and the new menus and character select. Note guys if I do this it doesn't mean V1.2 is complete and I'll have to differentiate here between V1.2 LITE and V1.2 FULL. So bare with me ok? This is taking a ton of effort. All of your support is appreciated. I don't want to dissapoint anyone but I'll tell you guys the projects pace is definitely slowed down. I wanted to get straight to the physics today but I took a break. Everyone needs a break and honestly I'm glad I did because I'm finding a way to get a new laptop right now which would speed up progress. I don't code most of Petit Smash bros on the 3DS.

Thanks to all of you for being so patient! Petit Smash bros V1.2 LITE is on it's way.

Physics will be the last thing I implement. The physics will be developed slowly over time not all at once so if things don't feel or play right when I release V1.2 LITE do understand it's not complete project yet. And with each update I will try to add atleast one more character. But maybe not always. This is a long term project so enjoy each version as it will be new features each time and as I improve at programming on petit computer who knows I may break an efficiency record !

In the future I may add an adventure mode but I'm unsure right now.

That's all for now. Any questions, comments, discuss? post here. Or email me. Or private message or post a comment on my blog or on my wall. I have notifications turned on. Thank you all!!!