Thread:IAmAPersson/@comment-24393165-20140121201522/@comment-67.182.192.58-20140307144521

If you need to turn a sprite, BGF or Background tile into a GRP (Assuming that's what you meant) Do this:

1. Load character

2. Use "GPUTCHR X,Y,Resource name (e.g. Bgu0), character number,pallate, size

3. make sure there's no other graphics, and do "Save "GRP: INSERT NAME HERE""

4. If you don't want to save other parts of a sprite, make a simple program to erase the rest of a sprite.