Board Thread:Program Announcements/@comment-25017421-20140603081447/@comment-25017421-20140611075210

Well everyone... I'm sorry to let you down. I honestly have no desire to code this on my 3DS anymore, as it's an (unfortunately) antiquated language, and the performance you'll get from this is so low compared to what I want to do. I plan on writing this in C# instead, because it's object oriented, and I've been interested into getting into the more complicated concepts of 3D rendering. However, if someone's interested in picking up where I left off, I'll do a bit more work to clean it up enough that you can do that. The biggest thing that's stopping me right now is A) the 256 color limit, and B) the fact that I have no idea how to properly calculate normals. Like I mentioned though, I'll clean up and comment my code so you can pick up where I left off, and I'll even write you a program in C# that can import .ply files to your 3DS. This is, of course, if you're interested in continuing my work.