Board Thread:Questions and Answers/@comment-76.246.71.61-20140812230023/@comment-1490123-20140813231237

I almost found a solution!

Simply make it so the background only scrolls a certain ammount when the player collides with a wall!

However, this was not a perfect solution. For it worked properly whenever the player walked to the right, but not so when they walked to the left and collided with a wall. Sometimes, they would sort of stutter or something.