Talk:Petit Computer 3/@comment-15296152-20140502215139/@comment-15296152-20140502225023

I'm pretty sure that sprites with PTC3D are not going to be using the 2D hardware like in PTC, but will be using the 3D hardware and rendered as quad polygons to act like 2D sprites. If, by some crazy miracle, these sprites could be manipulated on their 4 corner points with X/Y/Z offsets, that would be enough to use them as polygons in much the same manner as the Sega Saturn (which didn't use tri polygons but quads).