Talk:SmileBASIC (Petit Computer 3)/@comment-15296152-20141004224323/@comment-5334617-20141005020919

I think the BG animation is restricted to rotating, possibly scaling and offset, too - none of these will affect what is at any particular part of the BG, relative to the BG's coordinates. And for SPCHR OUT it could be that one of the parameters is 'frame number', so you can specify which frame you want from any animation.