Pathfinding AI demo

This AI has the ability to find the location of the player no matter where they are as long as they can blocked by a wall

Note: If you want to see what the AI uses to move un-comment the line in the @draw function within the for loop.

Instructions
Any Button: activate AI if maze was just loaded D-Pad: Move Start: Load Maze

Version 2.0.0
-Now uses scred to create mazes instead of text -made mazes bigger -AI now occasionally wanders aimlessly

Version 1.9.4
-Fixed code -Made code more compact

Version 1.0.4
-Broke code

Version 1.0.0
-Initial Release

Future Plans
-Make an option to generate a random maze -More optimizations

Credits

 * Petrified lasagna Programmer

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