Thread:Lumage/@comment-74.80.43.214-20140612154020/@comment-14600979-20140615221407

Ah.

Okay, health is the easy part... for now.

PHEALTH (or whatever you want to call the variable) = (whatever you want the total health to be)

PHEALTH=50, for example. This would go before you main loop, somewhere around the sprite setting section, but preferably no in it.

For enemies, it depends what you want, really.

Do you want them to fly across the screen at the player, or just keep following the player, or circle around shooting at the player? What kind of motion path?