Talk:Minecraft DS/@comment-14738384-20130901190243

okay it is raycasting i had to see! nostalgic memories of wolfenstein and doom

however it is as expected a bit slow, it is sort of impossible to do this really isn't it, maybe something is possible with wireframe.

isn't the problem with raycasting that at best you can have it like doom, so you found in that you could not have rooms above rooms, although duke had a weird hack. If I was insane, as you may indeed be, and could program such a thing using goto loops, I might concider doing a minecraft engine with wireframe, but also cube based occlusion and just rendering the 3 visible squares for each block... i gotta say u shouldn't waste too much time messing with old rendering techniques unless you are enjoying it though, congratulations on even getting this running at all :)