Board Thread:Program Announcements/@comment-24653983-20140627161202/@comment-24454571-20140628035319

I've actually been really interested in how Raycasters work, and I found this guide which has the best explanation that I've seen for it: http://lodev.org/cgtutor/raycasting.html

I'm not much of a 'take a system and implement it elsewhere' kind of person, so I wouldn't be able to help in developing any instructions on using a Raycaster, but I know there are some other people who have done that, for the Minecraft game for example.

I ended up having some trouble comprehending some of the concepts in that tutorial, but I'm very interested in pursuing an understanding in it - I still have a long ways to go in understanding programming in general though. Still don't quite fully grasp how to utilize Arrays.

The example programs for that Raycaster tutorial utilize C++ if I'm not mistaken- it covers the concept of it really well though. I'm trying to pick up C++ as well; haven't gotten very far with that, but I've got Microsoft Visual C++ 2010 Express on my taskbar.