Talk:Tales from the Labyrinth/@comment-20371365-20150103160524

Quick update about version 1.1:

I have been working on various fixes for the game and have completed the following so far:

- The rare crash bug when using the map scroll has now been identified and fixed! Turns out the problem was not to do with the map scroll itself, but some of the code I had put in when generating items to go in the level maps. You can now use the map scroll without fear of the game crashing.

- Using the telport scroll when in darkness will now darken the area you were previously and also other minor graphical glitches when using a teleport staff in darkness have been fixed too.

- When hallucinating the game will now correctly display the monster name as 'duck' if you throw an item at it or cast magic on it. It will also say 'duck' if the monster is killed.

The problem mentioned in the comments below where two monsters appeared to be on the same tile has not been fixed yet as I am still working on identifying the exact cause of it. It may have been due to an error with the code for the summon trap as this was the last trap put in the game and I have not known of this problem ever occuring before then.

I'll look more into fixing this last problem and then hopefully it wont be too long before I can put version 1.1 up on the wiki for download.