Board Thread:Questions and Answers/@comment-24386245-20140810124312

So, I am working on a platformer, and I wanted to add some enemies to my game. Here's what I would need, but you don't have to supply:


 * An enemy that, when hits a wall, goes the other direction and, if goes off ledge, fall onto next platform


 * An enemy that flies and targets the player


 * A turret enemy that aims for the player


 * An enemy that also bumps off walls, but doen NOT fall onto ledges below

and now the bosses:


 * One will randomly pick to walk toward the player for one second or to shoot 8 bullets at the player


 * The next flies and every random (up to 8 seconds) time period, will fly towards the player swiftly, then go back to its starting position


 * The last will swing his mace around until the player is within 96 pixels range, then, his will swing his mace at the player

Also, for the enemies that bounce off walls, they need to be going horizontally.

Thanks in advance! And please reply before tomorrow, tomorrow I'm going to Denver. 