Board Thread:Program Announcements/@comment-15974427-20140831012906

Welp, Coinz predicted it. :D

So this game will be made out of the first game I have ever made, Pokemon Catcher. It looks pretty much like Pokémon, so here are the features of the game.

Similarities with Pokémon:

 * There are 256 different kinds of meemoos and they are all different.


 * You can make your meemoos be stronger by battling more meemoos found in the wild.


 * You have to defeat the best meemoo trainers to get special meemoodges (Oh please, we all know they aren't the same as badges) that you need to reach the Elite 4.


 * Trainers will give you money (Meemoodollars) that you use to buy stuff in Meemoomarts.


 * You have a rival called Plooby. He is training bloopys and he won't give up getting better than you! Unfortunately, bloopys are stronger than meemoos, but training is the key!


 * It is NOT a text-based game. You can move just like in any Pokémon game.

Differences with Pokémon:

 * You can't travel between areas. (Touch a zone on touch screen and boom you're there)


 * Meemoos only have 1 attack called "Attack"


 * Meemoos don't have evolutions


 * Meemoos don't have types (Psychic being weak against Insect wtf)


 * If one of your meemoos die it can't come back to life ;D


 * You're forced to give all your meemoos a name ;D


 * There are no Meemoocenters ;D

So, um that's all for now I think. Credits to Coinz and Tw0n. I'll try to release something soon. 