Talk:Sudoku/@comment-5394692-20140603013328/@comment-9531161-20140603015813

Thanks for the amazing compliment in "mousey polish" lol. You simultaneously complimented this game as well as all my others, so thank you very much.

I'm glad you like the loading circle! It's 16 frames of animation at 30fps, so it takes up a whole quarter of the sprite sheet. I wanted it to be super smooth. I think I spent a whole hour just designing the circle lol.

I can totally add L-R as a confirm as well. I just thought people might bump it accidentally. While I'm at it, I guess I'll add a puzzle complete counter too. It's kind of late, but whatever.

I'm sorry it's a combination of buttons and touch screen! As part of the aesthetic, I wanted to keep as much unnecessary stuff off the screen as possible, so I offloaded a lot of actions to the buttons. I guess that one was a choice for form over function... but I'd like to keep it this way. I'm sorry!