Board Thread:Questions and Answers/@comment-1490123-20140823030808

I'm trying to figure out all the different methods for handling this. These are the methods I thought of so far.

A.

Drop chance based on 1 to 100:

Meat: 0 to 39, Pelt: 40 to 79, Bone: 80 to 95, Nothing: 96 to 100

B.

Each drop type is checked one at a time.

Meat:

Roll- 1 to 100;Meat chance= 60

If roll<=60 then item is picked.

Else, goto next roll.

I feel these methods are inefficient, but I'm sure these aren't the only ones out there anyways.

Pelt:

Roll- 1 to 100;Pelt chance= 50.

If roll<=50 then item is picked.

Else, goto next roll.

Bone:

Roll- 1 to 100;Bone chance= 30

If roll<=30 then item is picked.

Else, no item is selected. 