Doing More with the Graphic Screen Vol.1

The Graphic Screen. It draws lines, points, and cirlces, but is it that useful?

That's what this tutorial is about.

In short, yes, it is that useful, but how do we make animations, special effects, or anything that isn't a static line? Let's find out.

In the Beginning...
It is important to note the following points: ..and here's an overview of what we will be covering:
 * There is a lot of math in here, but prior knowledge to things like sine isn't necessary, because you will mostly be copying down/memorizing the equations I force-feed you anyway.
 * If you don't like arrays or loops, get used to them. I use them A LOT.
 * You will be doing things my way for most of the tutorial, but this code can be adapted into virtually anything given enough effort.
 * Transformations
 * Drawing shapes through a set of n points
 * Compacting code i