Board Thread:Questions and Answers/@comment-10305509-20130810215654/@comment-15296152-20130813181319

SCRs can be loaded just like any other valid asset in Petit Computer via the LOAD command. You can create them with SCRED. You have 2 slots they can be loaded into, SCR0 and SCR1, so if the name of it was MYSCR, and you wanted to load it onto the top background layer, the command would be

LOAD "SCR0:MYSCR"

Collision detection is quite a different matter. CD against different sprites can use the built-in functions, using SPHIT to detect which sprites are colliding. Colliding with the background/map is another story, as there is no built-in method that accomplishes this task. You' have to write it up yourself.