User:TonyTheTGR

Independent producer living in Bakersfield, CA. You may know me as baconman on TIGSource Forums, if you're there.

Working on some projects inspired by NES/SNES classics, combined with procedural content generation. May eventually include cool demakes of stuff like Spelunky, Rogue Legacy, etc.; but right now, just working on a cool Marioesque, dynamically generated game.

What I hope to create eventually is a "game about gaming itself," by banding some of these projects together in a metagame; in which you're either a player that buys, plays, and competes in these games in various ways... or a persistent character that just uses the different gameplay styles as different kinds of missions, ala GTA or NFS. Types of games I'd like to dynamically produce include platformers, top-down action-adventure, fighting, rhythm, racing, space-shooter, and a couple of arcadey/casual things.