Talk:Mario Maker PTC/@comment-15974427-20150818054204

Time to submit some bugs!

 * If I leave the Options menu without changing the Game Texture, it will load the selected texture anyway.
 * I once, somehow, destroyed a ? block. I have no idea how I made that happen though.
 * I don't think this was the case in older versions, but now when you hold something (A button, START button, specific touch screen commands), it will repeatedly turn ON and OFF. This affects a few things, like when you change the theme from Overworld to Underworld by holding A in Editor Mode, when you select options in the Options Menu, and it also causes the following bug:
 * When you press START in Play Mode, you kinda need the good timing, because holding the button will repeatedly pause and unpause. When you're holding the button, enemies are moving slower instead of just... pausing.
 * Mario's physics while jumping on Goombas/Shells... You can double jump, and you can also bounce on goomba towers incredibly quickly.
 * The brown arrows for block selection won't show up. This is because the background has the exact same color. On a side note, the world map tile selection's arrows are entirely black.
 * When you load the editor, the map scrolling display on top screen is black and only becomes light grey once you press Right. This was also in 1.0.5, I don't understand why it wasn't fixed.
 * The opposite happens when you save. On the saving screen, the map scroll display is still visible.
 * When you try to load a world map and it can't detect the file, you're stuck on an empty world forever. Oh, and the same applies to levels.
 * Giant Goombas feel like they're waling in the floor. They don't stack up correctly and have weird hitboxes.
 * If a Goomba tower is full and more join in, there can be two goombas at the exact same location. Maybe even more.
 * Enemies disappear forever when they go on the far left side, but they'll hit an invisible wall when they go on the far right side. Is that even a bug?
 * The endless mode still has nothing to offer, yet you said it would be ready for 1.0.6!

There's probably a lot more that I still didn't find yet. I didn't test the SMB3 texture a lot yet.

Additional funny trivia
While loading a world, type "NO". It will try to load "GRP:SNOW". :P