Talk:MegaMan 2 PTC/@comment-24923348-20141214230914/@comment-19840316-20141215152835

Speaking of using graphics to store data... Do you think maybe you could help me out a little bit with saving level data for the Chip's Challenge port I'm working on? The only way I know how I could do it is by typing out all the level data... And I really don't want to have to do that! I should be able to make a level editor fairly easily, but I still wouldn't know how to save it and put it into the game. Also, if I could find a way to create levels on my PC and have it converted into DATA I could copy and paste into my program, that would also be nice, although I don't think I'd be able to store all the levels that way as I'd probably run out of room.