Thread:Boot2/@comment-16045798-20131017224624/@comment-16045798-20131020132256

Waffle003 wrote: SPSCALE (control number),(new size 1-200, 100 is what it starts at), (interpolation time)

That makes a sprite bigger simply, but you can also increase it's height and width without scaling the whole sprite.

But every time it goes back to the code, it has to make it big over again. is there a way to make this not happen?