Talk:Petit Computer 3/@comment-24540102-20140430195541/@comment-15296152-20140501230453

I saw that, and if my assumption is correct, they're improving on the sprite animation. The top 2 rows look normal, but the third row has 2 animation frames for pointing down, with one of the frames for standing still, and the other for taking a step. Unless they expect us to have the animation of always moving one leg out in PTC3D ike it would be limited to with PTC using this set of sprites, it seems like they are setting up the animation feature so you can choose orientation for each frame of the animation. The sprites above that row have a piece of them that always stays the same (the hair or the hat), but this particular row doesn't. It also seems like you may be able to choose the sequence of frames for the animation, like -- feet together, right foot out, feet together, left foot out (which is just flipping the sprite frame with right foot out), etc -- Now, if this is all true, then all they'd need to do is allow a variable delay between each sprite frame, and then I won't have to develop my own routine to get this same kind of capability!