Board Thread:Questions and Answers/@comment-31046009-20170116192521

I'm making a game that has enemoestrogen on screen. I previously wanted to control them by sorting them into an array then have a number that changes from 0 to the max amount for enemies, then have it change values with the number.

This has started to become not the best way to control them since if there is going to be more enemies then it takes more frames until one is controlled or updated.

For example if there are ten enemies on screen it will take 10 frames before all of them have been moved in some way, making it look slow. Is there any other method of control enemies that I could use? 