Talk:MegaMan 2 PTC/@comment-13209194-20130912025710/@comment-15296152-20130912040000

I wouldn't consider myself "indie" material, though I've thought about getting into the gaming industry. I've done a lot of game programming in the past, but it wasn't until I began doing GBA homebrew a good decade ago that I got a true understanding of how things worked. Since then, I didn't simply play games, I observed as I played, thinking in my head how they did particular effects and actions at the code level. I have an understanding of basic 3D programming, but I hadn't been able to keep up with more modern capabilities, like shaders.