Thread:Randomouscrap98/@comment-24454571-20140520094349

You've certainly elevated my understanding of the elements going on so far, but I've attempted to further define my lack of understanding in an edit of my last response - I figured out that I've mostly learned more about how the READ command works, but I'm still not quite seeing how everything is being applied to an Array, and then from an Array back into the code.

I might be coming closer to an understanding of how the Collision Detection part of the code works too - I get how the Player Location value & and the Old value work, but I'd appreciate it if you could lead me in the right direction in determining how the math all fits together and how it correlates to the idea of 1's & 0's - I tried to make this connection on my own but fell short of arriving at a consolidated conclusion.

I'm really impressed by your Terrain Generation program, by the way... I hope to be able to imitate such a thing and apply it to the things that I build. It seems quite elegant and possesses some graceful understanding of math that I've never sought to acquire before becoming interested in coding. 