Board Thread:Questions and Answers/@comment-16325373-20141202013202/@comment-19840316-20141202142924

Acually, saving a program as a package does not save all the files seperately when someone downloads it, so you do not need the LOAD commands in your program once it's packaged. Here's how I save Revenge of the Crazy Baby as a package:

1) I loaded the prg into the computer, then ran it so that all the resources were loaded.

2) Once all the resources were loaded, I went into the game's code and changed all the LOAD commands into notes so they didn't actually function.

3) I saved the game as a package. The command above is correct, however depending on which resources you need to save along with it, you need a different code entered. Thankfully I have a prg someone made where I can check all the resources I need saved and it generates the correct code I need to use.

Just remember, packages can only save currently loaded resources, so you can't just save a ton of different graphics and put it in the package. Also, if you're making a FNaF port, I'd wait for Smile Basic before doing it, since people will be able to just enter a short code to download the project instead of having to scan a thousand graphic QR codes.