Talk:How to make a simple collision (Part 2)/@comment-5483792-20140821182413

One: You've never covered how to draw the background from the collision data.

Second: The points you're using for collision decection are wrong. You need to set them up at the corners of the player, not the sides. If your character is bigger than one tile, you need even more collision points. I get that you wanted to use a circle for this, but issues will inevitably arise from this use of the technique.