Talk:MegaMan 2 PTC/@comment-15296152-20141102195728

I have a question for all. Based on the original Megaman 2 game for the NES, how would you rate the Flashman fight with just the Mega Buster, with 1 being super easy and 10 being super hard? While I have been able to mimic his AI, I found the fight with the default weapon to be rather easy because of how he reacts to getting hit, and his attacks to be relatively weak. If you find it easy (or hard), what would you suggest be changed? Because I find it easy, I was thinking of making some changes (implement some but not all) to increase the difficulty.

- Reduce the time between freeze flashes

- Increase his weapon damage

- Increase the angle range of the shots fired

- After getting hit, the timer for his flash is reduced to a short time, and he's invulnerable until after the flash