Board Thread:Program Announcements/@comment-14600979-20131010012210/@comment-13209194-20140107042707

Should I use arrays for enemy stats? I can't write the stats for each and every enemy every chapter, so I could have specific ones that I can pull up at any time. Got any suggestions for a damage formula? We have the following things to take into consideration:

•the weapon triangle (sword>axe, spear>sword, axe>spear)

•enemy/player defense/resistance (magic defense)

•enemy/player attack/magic