User blog comment:Lumage/Petit Slash II Review/@comment-5394692-20130812003829

A lot of JRPGs use grinding as a cheap way to extend the game. (I'm looking at you, Dragon Quest.) Apparently, it's supposed to make you feel rewarding after defeating a certain boss or something. It's still gets repetitive in large doses no matter how you put it. I want to grind because I WANT to, not because I HAVE to.