Talk:Village/@comment-9531161-20130812204136

Well, after lots and lots of planning and spreadsheets full of data, I finally came up with yet another rarity system. It's still going to be easy to complete the journal... I think. But there's no longer just one thing that's rare, and I made sure you still male money even though you're catching common stuff. The most rare thing in the game will take on average 6 full inventories to find, but these things are bugs, which means that you won't actually have to catch 6 full inventories due to the sheer number of bugs on the screen at once. I calculated the "expected value" of the money you'll make per fish or bug, and I'm fairly happy with the results. I'm sure this new system will still have its flaws, and I'm completely willing to change it again.

Oh, I also changed one of the fish. There is no longer a "pond smelt"; it's been replaced with an eel. As a result, I'm... resetting your fish journal progress in the next update. I'm really sorry!

So, before I put out 1.2.3, do you have any more bugs you want to mention?