Board Thread:Program Announcements/@comment-24860891-20150508132309/@comment-26338521-20150509013911

Particles? Interesting, now I don't want to rain on your perade here, but particles are pretty easy, but I would like to know how you are working on them because I myself am working on a particle system too.

this is my system

I made 2 2D arrays that holds their X,Y, and X,Y velocities that get effected by "wind" and the direction of impact, (Hits in my Act, Adv RPG)

and another array to hold their TOE (Time of existence) values, the longer they've existed the small they get untill they dissapear and when they dissapear I have a function full of For loops that shifts the position of all the particles in the array to keep it all nice and tighty.

The particles themselves are rendered as GBOX  and GCIRCLE and the colors are white at the moment.