User blog:SlackerPrime/Per-Pixel Text Scroller pt. 1 - Get that string scrollin'!

Alright, here we are. Our text scroller is going to be drawn on the graphic screen using GPUTCHR. If you haven't used it, it basically draws any graphic from one of the given graphic banks (including the font!) onto the graphic screen in a given position, palette, and scale.

Buuuut before we do that we need to set up our program! You know how init code goes, so little explaining will follow. ACLS CLEAR PA=0 PB=1 GPAGE 0,PA,PB SCALE=2 PAL=0 TEXTY=95 SPEED=2 @LOOP GOSUB @SCROLL GOSUB @DRAW GOSUB @FLIP GOTO @LOOP There's a very good reason everything is packed into a central control loop: flexibility and simplicity. We can write all of the necessary code as subroutines and