Board Thread:Suggestions and Ideas/@comment-26338521-20150430033531/@comment-26338521-20150430202024

Well I didn't think smileboom would use a server for online comunications, I thought it would have been more of a peer-to-peer kind of thing between friends registered on each others friendlist thus avoiding random strangers and chat clones that are available for anyone and making it easier on SmileBoom and the community, as for the buggy game we can work around that using clever techniques that only trequire the console to pass on button data and both the consoles handle the game logic as apposed to one console handling tat and informing all the other consoles of the chanes, avoiding lag I also think that the QR code system or something like so should still implemented onto the game because if the SmileBoom servers were to shut down or god forbid get infultrated by rogue "lizard squad" clones and get wiped of all it's data we'd all be screwed, and if smileboom ever made people pay money to host their games on the servers, even though I doubt it, I think it would not be much of a cost, 1$ a month spread across 100+ creators would generate enough to sustain a ftp server for atleast 3 months.