User blog:Wiggler222/Been a while...

Started working on my game again after putting it off for some time. I got stuck a while back trying to get certain things functional and so I took a bit of a break from it to try and reset my brain. Recently, I got the idea to completely scrap the menu I had created (was a bit weird and buggy) and then re-created it with some better, more reliable code.

Then I got stuck yet again and mulled and mulled until I finally solved yet another problem just last night. I think I'm actually having more fun solving little problems here and there now than creating actual game content so far, lol. But it's fun, because I'm pushing myself to come up with new ideas and then seeing if I can actually get those ideas to work. In the process, I'm learning a lot and cleaning up my code as I go along.

So now, I have to start doing some actual story writing. That might be the really hard part. Coming up with something engaging enough to keep someone playing until they either win or die and if they die, hopefully try again.

I think I'm gonna do some research and maybe read a couple of choose-your-own-adventure books from back in the day (if I can find any - library maybe?) to get an idea of what works most effectively while keeping within the constraints of Petit Computer.

Having saved a version of what I have worked on so far, the game is up to 6 QR codes using PTCUtilities and that's just the main engine, menu and a few little story tidbits. Yikes! Well, I didn't think it would be a very small game to begin with, but the lines sure do add up fast.