Board Thread:Program Announcements/@comment-20371365-20141023185933

For the past year I have been working on making an original rogue-like RPG for Petit Computer and at long last I'm nearly ready to release it for everyone to enjoy!



Tales from the Labyrinth takes its inspiration from mainly the original Rogue and also Shiren the Wanderer, but is not a port of any existing game. It is a new and complete rogue-like game made especially for Petit Computer.



The game is based on the quest of an unknown wanderer travelling through a deadly realm on a journey to a legendary labyrinth, said to contain an amazing treasure on its final floor. Of course the labyrinth and the lands surrounding it are filled with many deadly monsters, traps and other nasty surprises waiting for anyone who dares to attempt the journey.



The goal is to survive through the 30 stages of the game and reach the final floor of the labyrinth.

You can pick up weapons and shields to defend yourself against the monsters, eat food to avoid starving to death and use powerful magic that you find in scrolls and staves. Find the exit to advance to the next stage and beware as danger lurks around every turn!



As in the original Rogue game, Tales from the Labyrinth features stages that fit on a single screen and are composed of randomly generated rooms and corridors. All of the monsters and items etc are represented by originally drawn 8x8 pixel graphics giving the game a unique look.



Tales from the Labyrinth features many of the classic rogue-like elements such as:



-Randomised stage generation, ensuring that every stage and every game is different each time it is played.

-Permanent death: You only get one life in this game and when you die, it's back to the first stage!

-Turn based gameplay: The monsters will only move when you move, and you have as long as you need to decide what to do on your turn.

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">-High difficulty: This is a game that will really test your decision making skills, strategy, logic and luck!

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Other features:

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">-Use your items to survive!: There are 76 different items in the game (from the categories of swords, shields, arrows, rings, food, potions, staves, scrolls), and a lot of them can be used in more than one way, depending on the situation. Knowing how to correctly use the items in your inventory is the difference between success and failure!

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">-30 types of deadly monsters to fight: The enemies in this game are no pushover and each have different strengths and abilities. There are a number of different AI patterns for the monsters too, ensuring plenty of surprises the further you get in the game.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">-21 different types of trap that each have unique effects.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">-30 stages to play through, travelling through different terrain such as forests, caverns, swamps and ruins and finally the labyrinth itself. Each area features new monsters and surprises waiting for you.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The game is nearly finished and I am hoping to be able to put it on the wiki at some point next week (week beginning 27th October), probably either Monday or Tuesday. Currently I am in the process of final testing, polish and completing the game's ending sequence.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Tales from the Labyrinth has been a long time coming and I've worked really hard on it to make it as complete and fun as I can and to provide the full rogue-like experience in a Petit Computer game.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">I really hope you will all enjoy playing it and have many of your own tales to tell of your adventures attempting to conquer the labyrinth! :-)  <ac_metadata title="TALES FROM THE LABYRINTH - A new Rogue-like RPG"> </ac_metadata>