Thread:Lumage/@comment-26338521-20150506045543/@comment-14600979-20150506132304

Yeah, there aren't any tutorials, which is sort of sad. The process is:


 * 1) Draw background tiles in CHRED, save
 * 2) Load background tiles in SCRED
 * 3) Draw map
 * 4) Save
 * 5) In program, load "SCU#:name" -where # is just the layer to load it into or something.
 * 6) in the program you can now use BGOFS the way you would SPOFS to scroll your background.

I hope that's enough to help.