Platformer Engine Test (featuring BG tiles)

A small platformer engine using BG tiles. It's a bit barebones, and there's still a few kinks to work out, but overall you could logically learn from this if you don't know how to work BG tiles with this kind of stuff.

Instructions
All controls are listed on the bottom screen too.
 * D-Pad (or Circle Pad): Move
 * A: Jump
 * B: Run
 * Y: Projectile attack (Hadouken?)
 * X: Summon enemy (WIP)

Test 1

 * Fall into the ground and nothing happens

Test 2

 * Figured out how to actually do it
 * You can run and jump

Test 3 (Release Version)

 * Added debug info, projectile, and enemy summoning
 * This is the version you're looking at now!

Future Plans
Please keep in mind that nothing listed here is final or guaranteed to happen.

Test 4

 * Finish the enemy coding
 * Spruce things up with a background and maybe some toggleable music
 * Improve the debug info

Test 5

 * Create scrolling maps
 * Start working on new enemies

Final Release

 * Finish enemy AI
 * Change the engine to be more generalized
 * Add a map-making mode and create a full-on platformer creator

Videos and Screenshots
(Sorry for the bad picture quality)



Download
Here's the QR codes.

The Desaeta License
You have my full permission to look into the source code, make modifications, and freely redistribute any created modifications to the public, so long as you give credit to me and link back to this page. You may NOT claim the original program or any parts of its code as your own.

Credits

 * Desaeta - All coding
 * SmileBoom - Petit Computer, all default graphics

__NOWYSIWYG__