Talk:Sudoku/@comment-5394692-20140603013328/@comment-5394692-20140603231527

"A bit more realistic". That Super Mario World commercial...

If you think the circle in Wild World looked off, try almost every GBA game (especially in its native resolution). I mean, a lot of GBA games had to "take advantage of" sprite scaling and those 32-bit Super Nintendo-ness. The PokeBlock minigame was extremely noticeable.