Board Thread:Program Announcements/@comment-70.121.240.60-20150722195443/@comment-24.23.55.211-20150806183010

Berneyvonbean wrote: Well I fixed the out of memory thing. Nice. I also found three more bugs, two major, one minor.

Minor: If the level is completed when playing as Super Mario, the upper-half of his body stays in the air, while his bottom-half of the sprite works as programmed. Reason it's minor: It's just a graphical glitch, nothing game changing. NOTE: This might happen with the other characters while super, but I've only recorded this happening with Mario (Mainly because I haven't yet played as the other characters in Version 3.) Major #1: Sometimes, when approaching the flag pole, the player randomly wins. Reason it's major: Once again, if you're trying to make the ending a tricky zone, this is a problem. Major #2: When you die testing a level you're building, it doesn't go back to the Edit Level screen. Reason it's major: This is a HUGE problem if you wanted to save your game right afterward. You can't do anything. The only way to get out of this is to exit the program with Select, losing all of your progress. I think you should fix this huge error first, then the others. This would be horrible when you made the best level ever [exaggeration] and then playing it loses everything. NOTE: This doesn't happen all of the time, but it's 85% likely to happen when testing the level. So, focus on this.

I'll respond if the minor glitch happens with the other characters while super. Good day, Berneyvonbean.