Board Thread:Questions and Answers/@comment-1490123-20140829203743/@comment-1490123-20140830001903

Lumage wrote: Ugh how did I grammar ew. *Are they called one after the other?

Fadeintodust wrote: I only have 1 vsync at the end of the loop, right after movement and screen scrolling. Uh... okay. Well, it's entirely possible that there's nothing to do about it. I still think I got it to work right though... Maybe not. If you look at some videos, you'll see (pretty much?) everyone else has the same problem. I mean, I guess you could see if removing the middleman and putting the two subroutines in one so the enemy code executes immediately after the map is moved helps.

I tried removing the RETURN after the sprite movement code then putting it before the scroling code. Didn't seem to work.