Board Thread:Questions and Answers/@comment-24386245-20140810124810/@comment-5334617-20140810190309

It's not clear what kind of help you're asking for. I imagine to 'code the arrays for the walls', you need to do several things:


 * Declare the array, with
 * Fill the array depending on where the walls are, what type they are, etc.
 * Use the array in the game mechanics so what is intended to be a wall behaves as a wall (prevents characters moving through it, etc.)
 * Possibly, update the array (e.g. if there is a way of removing old walls or building new walls)

Can you be more specific?