Talk:Village/@comment-174.52.54.186-20130729122559/@comment-13209194-20130802211615

Okay... That's fair. It's funny, you said even just a Mario fighting, that's what the old version had. There were two problems though: The punch and jump and fireball all happened way too fast, and you couldn't see the moves, and to fix this I used FOR 0 TO 12 STEP-1 This made the other player unable to move, and the sprites were ugly. It was normal Mario and fire flower Mario, and that's why I said 1.6 sucks. This is why I basically started over at version 1.8, but I'm going to go back to it and just finish my original plan, then work from there. My new jump formula includes setting an angle height and speed, but then you fall too fast. This is actually done, and for attacks, it uses SPANIM. But perhaps I should be posting a video rather than tell you this.