Board Thread:Program Announcements/@comment-24854750-20150107204310

Don't you hate it when you decide to commit to a big project, but then lose all interest in completing that undertaking? Well, I'm working on a temporary solution. I took what I learned about random generation from my other project and created a labyrinth. Currently, my program creates a labyrinth with over 36,000 rooms. The finished game will be a survival/adventure mix done in a style reminiscent of old dungeon crawlers. Bar any severe distractions, it should be done in a week tops.

PS. That's 36864 rooms to be exact. 