Talk:The Petit Computer Code Generation Project/@comment-14304715-20130923042748

I have spofs and spset working in it so far. The timing parts of the code aren't there yet. However... the vsync always calls the spofs completion if a spofs is called.

So emulating ptc is possible and probably not that hard it seems.

I've also mirrored ptc's sprite memory in a sense I have  8 images the size of the sprites in ptc ready. In virtual memory and I'll be writing some functions to copy between them to set sprites etc.

So yeah. Not too shabby for the first little bit. Here's the full code so far. It's being written in playbasic.

http://pastebin.com/bA2MWiBe